Watch Dogs
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
| Developers | |
|---|---|
| Ubisoft Montreal | |
| Publishers | |
| Ubisoft | |
| Engines | |
| Anvil Engine | |
| Reception | |
| Metacritic | 80 |
| OpenCritic | 77 |
| IGDB | 78 |
| Resources | |
| PCGamingWiki | |
| Apple Silicon Games | |
| Codeweavers | |
macOS Compatibility
| Compatibility layer | Rating | Notes |
|---|---|---|
| CrossOver | Requires fixes, see #CrossOver.[1] | |
| Wine | Game menu boots, changing the display resolution is iffy and requires restarting after saving. Once you start a new/previous save, the graphics are all bugged and epilepsy-inducing. There's also no voice lines, even when the characters (like Aidan) are on-call.[2] | |
| Virtualization | ||
| Parallels | Playable.[3] |
CrossOver
CrossOver issues fixed
Graphics
| In-game Displays and Graphics Quality options |
|---|
|
For graphics, set the in-game Anti-Aliasing to MXAA 2x and Shadows to Low. |
Audio
| Wine Configuration |
|---|
|
For audio, modify the Wine configuration by 1) adding a native override for |
References
- ↑ Verified by User:0x01 on 2025-09-01
- Device: MacBook Pro M4 Max 48 GB RAM
- OS: macOS 15.5
- Method: CrossOver 25.1
- Store: Steam
- Resolution: 1920x1080
- Settings: Custom
- Framerate: 60+ FPS
- ↑ Verified by User:Nitrothunder224 on November 25th, 2024
- Device: MacBook Pro M3 Pro 18 GB Ram
- OS: macOS Sequoia 15.1.1 (24B91)
- Method: Whisky
- Store: Steam
- Resolution: 1920x1080
- Settings: Ultra/custom
- Framerate: 60+ FPS
- ↑ Verified by User:Plex123 on 2021-04-10
- Device: MacBook Air M1 2020 8 GB RAM
- OS: macOS 11.3 Beta (20E5196f)
- Method: Windows ARM Build 21354.1000 on Parallels 16.3.2
- Store: Cracked
- Resolution: 1920x1080
- Settings: Medium to low
- Framerate: Around 30 FPS indoors
- Controller: Xbox One Bluetooth