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Difference between revisions of "Devil May Cry 5"

From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
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|wine notes          =  
 
|wine notes          =  
 
|parallels            = unplayable
 
|parallels            = unplayable
|parallels notes      = It runs on DX11 mode, but it's too slow to play or even moving through menus<ref>{{Refdevice|user=Andytizer|date=2021-04-29|device=MacBook Air M1 2020|os=macOS 11.3|method=Windows ARM Build 21364 on Parallels 16.5|version=|store=|resolution=|settings=|framerate=|controller=|url=|title=|comment=}}</ref>
+
|parallels notes      = It runs on DX11 mode, but it's too slow to play or even moving through menus.<ref>{{Refdevice|user=Andytizer|date=2021-04-29|device=MacBook Air M1 2020|os=macOS 11.3|method=Windows ARM Build 21364 on Parallels 16.5|version=|store=|resolution=|settings=|framerate=|controller=|url=|title=|comment=}}</ref>
 
|windows 10 arm      = na
 
|windows 10 arm      = na
 
|windows 10 arm notes =  
 
|windows 10 arm notes =  

Revision as of 18:29, 25 November 2021

macOS Compatibility

Compatibility layer Rating Notes
CrossOver Runs It freezes at the prologue, so it requires a save state to skip that. It could crash randomly. Some ground textures are missing.[1]
Wine Unknown
Virtualization
Parallels Unplayable It runs on DX11 mode, but it's too slow to play or even moving through menus.[2]

CrossOver crash

Use this save game to skip past the Prologue.

Gameplay videos

References

  1. Devil May Cry 5 on Apple Silicon Games - last accessed on 2021-04-12
    "hovers around 30-60fps with highs of 90 - 120fps with the usual CrossOver drops, has the usual CrossOver fps drops mainly when a lot of effects are on screen"
  2. Verified by User:Andytizer on 2021-04-29
    Device: MacBook Air M1 2020
    OS: macOS 11.3
    Method: Windows ARM Build 21364 on Parallels 16.5