OpenTTD
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
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Developers | |
---|---|
OpenTTD Team | |
Release dates | |
macOS | March 25, 2004[1] |
Key points
- Open-source remake of Transport Tycoon Deluxe.
General information
macOS Compatibility
Method | Rating | Notes |
---|---|---|
Native | ||
Rosetta 2 | ||
Compatibility layer | ||
CrossOver | ||
Wine | ||
Virtualization | ||
Parallels | ||
Multi-booting | ||
Windows 10 ARM | ||
Linux ARM |
Availability[edit]
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | ||||
Steam |
Game data[edit]
Configuration file(s) location[edit]
System | Location |
---|---|
macOS | ~/Documents/OpenTTD/ |
Save game data location[edit]
System | Location |
---|---|
macOS | ~/Documents/OpenTTD/ |
Save game cloud syncing[edit]
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings[edit]
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Recommended to use Double or Quad interface sizes | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS |
References
- ↑ OpenTTD 0.1.4 - OpenTTD - last accessed on 2016-9-20