SpinRhythm
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
| Developers | |
|---|---|
| Super Spin Digital | |
| Publishers | |
| Super Spin Digital | |
| Engines | |
| Unity | |
| Release dates | |
| macOS | October 22, 2019 |
| Reception | |
| Metacritic | TBD |
| IGDB | 80 |
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Humble Store | ||||
| Steam |
- All versions require Steam DRM.
macOS Compatibility
| Method | Rating | Notes |
|---|---|---|
| Native | Steam downloads a Universal Binary app, but the Intel version is used normally. See 'Issues Fixed'. | |
| Rosetta 2 | ||
| Compatibility layer | ||
| CrossOver | ||
| Wine | ||
| Virtualization | ||
| Parallels | ||
| Multi-booting | ||
| Windows 10 ARM |
Issues fixed
Game runs in Intel mode via Rosetta and is locked to 60Hz on 120Hz displays
| Create steam_appid file and launch outside of Steam |
|---|
|
Other information
- There is a thriving custom song and chart community centered around SpinShare, a website that allows you to download these songs.
- The game uses Metal on macOS[1]
References
- ↑ Verified by User:Thatsniceguy on 2022-06-27
- This was observed by seeing Metal initialization through the game's log file located at
~/Library/Logs/Super Spin Digital/Spin Rhythm XD/Player.log
- This was observed by seeing Metal initialization through the game's log file located at